So...what do we have here?

Great Battle III, The [Two Plane Beat-Em-Up]


The elements rock out loud in this image!

Japanese Game Box Front

The flame whirl of destruction

F91's Flame Whirl Of Destruction

-General Information-
Version: Japanese
Year: 1993
Publisher: Banpresto
Developer(s) and Others: Sotsu Agency, Sunrise, Ishimori Pro, Others
# of Players: 1 or 2
# of Saves: None (Utilizes the password feature)
Estimated Market Value as of 06/15/2007: $20 - $30 (U.S. Dollars, USD)
Other Info: None

This game is brought to you by the same people that brought you games like Great Battle Gaiden 2, Last Fighter Twin, and a whole bucket load of other fun "Great Battle" games. Last Fighter Twin is actually "The Great Battle II", so if you don't know why you can't find where the second game is, that's why. So how is this game from Last Fighter Twin? A definite improvement! GBIII does what any GOOD sequel should do...improve! Yes friends, this game gives me a good feeling. Why? Because it isn't an anime game that is just thrown on the market for a quick buck. You may have seen some of those...I know I have. This is a good example of using popular television and anime characters and making them look good.

The graphics for this game are significantly improved. Environments possess a good level of detail, the color usage is excellent, and your heroes are larger and more detailed. They also sport a fashionable medieval look, wearing armor and using weapons! Not just you, but the enemies too...including Zakus! The enemies are more well rounded and varied this time around. You will fight not only machines, but strange monsters and magicians. You can also cast spells which look awesome and are rather humorous at the same time. One such spell, as shown in the bottom right pic, has Roa summon a great gale that blows everything away. This includes a Banpresto sign! Along with these good visuals, you will be rewarded with some cool music as well. The music in Last Fighter twin was decent, but GBIII improved on it and the music fits the environments very well.

Like the game before it, this game is a two plane beat-em-up, which means you can move in eight directions. This time around, you have shops! You can buy a variety of items, including invincibility, healing potions that you can use with the push of a button, several levels of magic, and even power up your standard weapon. You can choose from four characters: F91, "Great" (Ultraman G), RX, and Roa. They are the SD heroes, and they each possess a different element in this game. F91 is fire, RX is water, Great is earth, and Roa is wind. This makes them all have magic attacks unique to them. Each hero also has other characteristics besides magic such as weapon length and a charge attack unique to them. The challenge of this game is still relatively high...in fact, I went back to play Last Fighter Twin, and it seems the enemies are even MORE aggressive! Thankfully, the game is two players simultaneously and the passwords start you back where you left off and give you your health and lives back. You control when you need to heal, so the game only lets you carry one of each potion and some enemies can get a little cheap in terms of A.I. Overall, GBIII packs the goods, making it another cool beat-em-up on SNES/SFC in my book.

- Written by Vyse the determined -






Game Screenshots

Title screen. Sweet logo. The SD heroes sail the sea of stars, looking for more adventures. This guy will sell you plenty of useful goods. F91 is not pleased...it's time for the fireworks! You like this sword action!? Too bad! Nobody made mention of a category 5 tornado in today's forecast!





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